WiseAss Thinkers


Aggro in Games: Is it really necessary?

Posted in Comment,dexjackson,E-Culture,Gaming by dexjackson on 08/08/2009
Tags: , , , , , , , , ,

Author: dexjackson
Date: 07/08/2009
WiseAss Thinkers

lol, rox kill u wth smg u sux! u cant evn use a shotgun righ u sux so bad I still pwn u evry match…” Such are the delights of playing a match of playing a well-known and still extremely popular First Person Shooter game on the PC, even though I’m not playing with the denizens of the “dreaded” communication, ranking and multiplayer platform Xbox Live. Even so, you get these gamers – or people with nothing better to do then get high on supposedly being “teh best” – that seem to constantly want to be the “big boy in town” and that like to antagonise a player or two into starting an abuse flinging match. The question is: is it really worth it in the end?

Call of Duty 4 - one of the more popular online shooters - has these kind of scenes in quadruple digits. Image taken from www.triplechat.com

Call of Duty 4 - one of the more popular online shooters - has these kind of scenes in quadruple digits. Image taken from http://www.triplechat.com

That’s the thing though: no-one seems to care about it being worth it in the end. They just get on with it and starting sassing each other off like two forty-year old women over who gets to “enjoy” the pool-boy who their joint friend hired- or something similarly Orange County like that. Anyway, more to the point, it seems as though aggro is just a common, everyday, regular thing. You get “fragged” in a match, you say “u f*cking noob no can tak me wth a f*cking pistol!” If you, however, make a kill on a particularly obnoxious player in the match, you get something like this: “what th f*ck how the f*ck can u shoot me wth a heavy gun, I got a rifle and i kill noobs lik u for brek what the hell!” It doesn’t end there. I find this kind of… well, “shocking” perhaps? No, less than that. Uncomforting, yes, that’s the word I’m looking for. Except, in aggro gamer terms, it’ll probably be something more like this: “hax boy no aim himself”, or something similar in that respect.

I probably sound like I’m complaining here– and I am, but that’s not the point. The point is that this kind of behaviour is unprecedented and, usually, uncalled for. I’m absolutely fine with some player on there being yelled at by the rest for using a “wallhack” or “aimbot” – small, scripted computer programs that allow a player using them to cheat in the match – and as they are cheating that’s fair. It’s when it becomes more than that, though. When it becomes about simply getting a headshot with Light Machine Gun or Automatic Rifle, where that kind of fragging is frowned upon by some “e1337set” players, with the result normally being that player who made the kill – with full skill, a bit of luck and no cheating whatsoever – is targeted for abuse by players who simply weren’t prepared to be killed like that or didn’t see them or react quick enough to escape the kill. It can be discouraging to say the least. I mean, if I actually start to get better at making my shots count and work better as a team member than other players, then I might as well stick a big virtual sticker on my in-game avatar saying, “Hey! I’m a newbie that’s trying to improve their skills in the game. Please abuse me.” Not a bad idea, actually.

Now, I full well know that much of the players who normally dole out this kind of wanton abuse are, in fact, kids. Just kids. They have nothing else to do for the time their playing games, normally. They probably don’t have too great an understanding of common social etiquette or plain manners. They might even have a few problems at home that are stopping them from socially interacting properly. The former two are significantly more likely, so we’ll stick with them for now- me thinks that’s a sure play for this post, heh heh. Even so, there really is no place for a kid – or anyone for that matter – to be going around being abusive to others for a silly reason. That said, when you’re that age, all you can do – pretty much – is swear and curse at someone for making a skilled or – more likely – lucky shot. Memories, eh?

Quake III: Arena was one of the first online shooters that took no-nonsense deathmatch into the mainstream. Image taken from www.dasbok.com

Quake III: Arena was one of the first online shooters that took no-nonsense deathmatch into the mainstream. Image taken from http://www.dasbok.com

For all the bad parts, though – and there a lot of them, there is a “boys will be boys” part that has a play. Younger players are sure to try to better each other, which means honing their skills and trying to get those blasted “achievements” – new term for a surprisingly popular trend of building in-game trophies by completing a certain task, allowing them to flaunt their “masterz skillz” over their competitors and seated rivals. Sure, that’s good and all – and lines up the pockets of game’s publisher’s nicely, as well – but sometimes it can get a bit too… “menacing”. Kids will be kids and those Gamers who were kids will grow up into older Gamers who will have hopefully shaken off that kind of behaviour by then. And for the most part, that is the case. It’s just a shame that even in older gamers, there still remain a lingering sense of wanting to be “teh best”. It’s something that can both be a “positive” thing but normally remains strongly hostile. It’s not the worst thing to happen to gaming- Left 4 Dead 2 seems to have taken that mantle now, damm boycotters. Hopefully, though the mannerism of aggro will start to wane as multiplayer game get close and closer to be quite personal affairs. Now, where’s my avatar’s “noob abuse” face sticker?

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